John DeRiggi
John DeRiggi
Principal Character Artist @ Heart Machine
Remote, United States

About

Creating characters for Heart Machine, Oculus VR, Disney/Pixar, Velan Studios, Schell Games, Google, Marvel, Lucasfilm, Legendary Pictures, Microsoft and more over the years. I enjoy stylization and stylized realism in character creation in a team environment that encourages artistic growth and quality of life. Previous instructor for CGSociety, Carnegie Mellon University, and other programs.

Resume PDF

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Skills

Digital SculptingCharacter ModelingCreature ModelingHard Surface ModelingConcept SculptingMaterialsTexturingCharacter DesignPipeline DevelopmentTeam ManagementTeachingMentoring

Software proficiency

ZBrush
ZBrush
Maya
Maya
3ds Max
3ds Max
TopoGun
TopoGun
3DCoat
3DCoat
Marvelous Designer
Marvelous Designer
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unity
Unity
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag
Keyshot
Keyshot
Arnold
Arnold
R3DS Wrap
R3DS Wrap
Xgen
Xgen

Experience

  • Principal Character Artist at Heart Machine
    May 2023 - Present

    https://heartmachine.com Remote full-time

  • Lead Character Artist at Heart Machine
    December 2021 - May 2023

    https://heartmachine.com Remote full-time

  • Senior Character Artist at Heart Machine
    December 2020 - December 2021

    https://heartmachine.com Remote full-time

  • Senior Character Artist at Velan Studios
    August 2019 - September 2020

    https://www.velanstudios.com Remote on contract full-time then part-time

  • Lead Character Artist at Oculus Research/Facebook Reality Labs
    February 2017 - November 2019

    https://www.oculus.com On contract through Filter Digital. On site and remote full time

  • Senior Freelance Character Artist & Mentor at Schell Games
    June 2017 - September 2018

    https://www.schellgames.com on site and remote part-time

  • Senior Lead Character Artist at Schell Games
    May 2013 - January 2017

    https://www.schellgames.com on site full-time

  • Character Artist at Schell Games
    May 2006 - May 2013

    https://www.schellgames.com on site full-time

  • Character Art Instructor at CG Society/Ballistic Media
    Online
    October 2012 - October 2015

    Rapid Character Development for Online Games: CGWorkshop. Remote part-time

  • Freelance Character Artist at Alice: Carnegie Mellon University
    November 2010 - August 2012

    On site and remote part-time

  • 3D Modeling Instructor at Summer Academy for Math and Sciences: Carnegie Mellon University
    June 2005 - August 2006

    On site part time

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