This is a brief overview of things to consider when trying to join entertainment industries as a character artist or remain competitive in them. These are only my personal recommendations and will differ based on the industry, company, and individual.
Many of the ideas or suggestions mentioned here can be found in various online resources. I thought combining them into a simple document may be useful for others interested in the field of character art. Please keep in mind that things stated in this document may evolve over time due to continual change in entertainment industries, the methods for creating art within them, and the ways to remain connected to other artists in these industries.
Hope it's helpful!