Oz is a stylized alien avatar prototype for dialog and expression R & D in Virtual Reality at Oculus Research/Facebook Reality Labs. My roles included concept sculpt based on art direction and concept by Chris Ocampo; production modeling; blendshape sculpting and testing with rig; fur and eyelash groom; texture painting; initial lookdev of textures, materials, and fur with Arnold and XGen; pipeline iteration with Chad Vernon: Lead Character TD for the rig, Patrick Peluse: Lead Character TD for the rendering pipeline, and Colin Lea: Lead Research Scientist for audio driven machine learning. Animation by Tippett Studio https://www.tippett.com. Direction from Yaser Sheikh, Pittsburgh Research Director. Software included Zbrush, Maya, XGen, Arnold, Vray, Ornatrix, 3D Coat, Substance Painter, Photoshop, Unity, Unreal.